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Shadowlands 9.2.5 Class Changes: Full List

1970-01-01 08:00
Here is a rundown of all of the class changes being applied with the World of Warcraft: Shadowlands 9.2.5 update.
Shadowlands 9.2.5 Class Changes: Full List

World of Warcraft: Shadowlands 9.2.5 is now live, bringing with it adjustments to multiple classes and PvP tuning.

From tank threat buffs to tuning to many specs including Beast Mastery and Arms Warrior buffs, here is a rundown of all of the class changes being applied with the Shadowlands 9.2.5 update.

9.2.5 Class Tuning and PvP Adjustments

Here are the official class tuning and PvP adjustments Blizzard has made in this patch:

Classes

  • All classes now generate more threat when in a tank specialization.

Hunter

  • Beast Mastery: All damage abilities and pet damage increased by 4% / Beast Cleave now causes your pet to strike other targets for 100% of your pet’s damage (was 90%)

Mage

  • Gift of the Lich (Necrolord Conduit) duration reduced by 33% in PvP
  • Arcane: Arcane Missiles damage increased by 8% / Arcane Blast damage increased by 10% / Clearcasting can no longer be dispelled

Monk

  • Mistweaver: Reduced cooldown on Zen Focus Tea (PvP Talent) to 30 seconds (was 45)
  • Windwalker (these changes do not apply to PvP): Rising Sun Kick damage Increased by 20% /
    Fists of Fury damage to primary target increased by 20% /
    Blackout Kick damage increased by 20% /
    Tiger Palm damage increased by 20% /
    Fist of the White Tiger damage increased by 20%

Priest

  • Discipline: Blaze of Light (PvP Talent) increases damage to Smite and Penance by 30% (was 15%)
  • Discipline, Shadow
    : Power Word: Shield absorb amount increased by 10% in PvP / Fixed a bug that reduced the value of Power Word: Shield critical strikes in PvP

Rogue

  • Recuperator (Conduit) healing reduced by 50% in PvP
  • Outlaw: Between the Eyes damage increased by 20% (does not apply to PvP) /
    Pistol Shot damage increased by 20% (does not apply to PvP) /
    Sinister Strike damage increased by 20% (does not apply to PvP) /
    Blade Flurry damage increased to 60% of single target damage (was 50%) (does not apply to PvP)
    / Enduring Brawler (PvP Talent) stacks up to 15 times (was 20)

Shaman

  • Healing Stream Totem’s healing increased by 20% in PvP
  • Elemental: Raging Vesper Vortex (Kyrian Runecarving Power) damage reduced by 33% in PvP / Earth Shock damage is no longer reduced by 10% in PvP
  • Enhancement: Chain Harvest (Venthyr) damage and healing reduced by 15% in PvP
  • Restoration: Earthen Wall Totem’s (Talent) absorb is no longer reduced by 30% while in PvP

Warlock

  • Destruction
    : Ritual of Ruin (2-piece bonus) now lasts 30 seconds (was unlimited) / Summoning a Blasphemy (4-piece bonus) no longer stuns enemies in PvP
  • Demonology
    : Felguard’s Legion Strike now reduces effectiveness of healing on the target by 25% (was 10%) in PvP

Warrior

  • Arms (these changes do not apply to PvP): Mortal Strike damage increased by 10% / Overpower damage increased by 10% /
    Execute and Condemn damage increased by 15% (also affects Protection Warriors)
  • Fury: Depths of Insanity (Conduit) effectiveness reduced by 50% in PvP / Battle Trance (PvP Talent) now generates 3 rage (was 5) every 3 seconds for 18 seconds after using Raging Blow twice in a row on a target

Items

  • Gladiatior’s Distinction (PvP set) bonus Stamina increased to 500 (was 350)
  • Cosmic Gladiator’s Echoing Resolve no longer triggers from or provides immunity to interrupt effects (the tooltip for this will be updated in a future patch)